We'll likely need to add avahi and gstreamer and farsight2 (and it's plugins). This Pidgin port for MacOSX is maintained by Albert Zeyer.Ĭontact me at visit my homepage: This project was mirrored/forked by Benjamin Fleischer to help create a more modern build script for native mac Pidgin with voice and video. If that one is outdated, you can download it from Now, you should be able to load the Xcode project in pidgin-macosx and build Pidgin. At the time of writing (), the frameworks included here should be the newest one (build from SVN). Install the Gtk+ framework (together with Cairo and GLib, if not included in the framework already) to /Library/Frameworks/. * pidgin-facebookchat-1.47 : patched Facebookchat sources * pidgin-2.5.5-orig : the original sources (needed there for diffing) * pidgin-2.5.5 : the patched Pidgin sources * pidgin-src-orig : -> link to current original sources * pidgin-src : -> link to current sources ![]() The MacOSX integration could be a bit better but I'll just wait there for the Gtk+ MacOSX port, they are implementing on related stuff (IGE Mac). Directory structure: pidgin-src : -> link to current sources pidgin-src-orig : -> link to current original sources pidgin-2.5.5 : the patched Pidgin sources pidgin-2.5.5-orig : the original. I would say it's already pretty usable (and I am using it myself). The MacOSX integration could be a bit better but Ill just wait there for the Gtk+ MacOSX port, they are implementing on related stuff (IGE Mac). This is the package containing the build environment for Pidgin.
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